const { valid2DCoordinate } = require('./valid2DCoordinate')
/**
* Verifies a three element coordinate meets WGS-84 and GeoJSON validity requirements.
*
* @memberof Core.Coordinates
* @see https://github.com/M-Scott-Lassiter/jest-geojson/issues/2
* @param {number[]} coordinate A WGS-84 array of [longitude, latitude, alititude]
* @returns {boolean} True if a valid 3D GeoJSON coordinate. If invalid, it will throw an error.
* @throws {Error} Input must be an array of only three elments
* @throws {Error} Altitude value must be numeric
* @example
* const goodCoord = valid3DCoordinate([10, 20, 0]) // true
*
* const badExample1 = valid3DBoundingBox([10, -200, 0]) // throws error for latitude being out of range
* const badExample2 = valid3DBoundingBox([10, 20, '0']) // throws error for altitude being a string instead of number
* const badExample3 = valid3DBoundingBox([10, 0]) // throws error for 2D Coordinate
*/
function valid3DCoordinate(coordinate) {
if (!Array.isArray(coordinate) || coordinate.length !== 3) {
throw new Error('Coordinate must be an array of only three elments.')
}
// The first two elements have to match the same validity requirements as a 2D coordinate.
// Reuse the logic from that function.
valid2DCoordinate([coordinate[0], coordinate[1]])
// eslint-disable-next-line no-self-compare
if (typeof coordinate[2] !== 'number' || coordinate[2] !== coordinate[2]) {
// Self compare accounts for NaN
throw new Error('Coordinate altitude value must be numeric.')
}
return true
}
exports.valid3DCoordinate = valid3DCoordinate